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Computing in Action

In KS1, we have been learning about BeeBots. We created our own mats for the BeeBots and created obstacles for them to avoid. We wrote out our commands and then inputted them into the BeeBots to see if the algorithm was correct.
Year 5 and 6 have been creating their own video games using the program Scratch.
 Years 5 and 6 have been creating spreadsheets in Excel to organise events.
We've used green screen filming to make our literacy work come alive!
Lime Tree Class are learning how to create and improve algorithms using Probots.
We are expert coders and have made all sorts of great games that are connected with our learning.  Good luck trying to navigate Shackleton's ship!
We're proficient with lots of different programmes, including PowerPoint...
...Word...
...Excel...
...and many more.
 
We also use ICT to enhance our learning through websites such as Times Table Rock Stars.
 
 
We've used stop motion animation to enhance our science work.
We encourage the use of technology in our homework.  Here's Milly's homework on Stonehenge.
And here's the blooper!
We're using Seesaw to share our learning with our grownups.  Children can now log in using a secure QR code and post images, photos and videos of things they are proud of.  Their grown ups can then look at their posts at home using another secure QR code log in. 
Our Seesaw pages look something like this...